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GW_99120599056
Ash Wastes Arachni-rigs – known to House Van Saar as Arachnika Ash-jumpers – are armoured exoskeletons designed to traverse Necromunda’s rugged surface. Jump jets allow them to boost over obstacles, leap free of trouble, or unexpectedly drop in amongst their foes. Heavy weapons and surprising...
6,000 руб
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GW_99120599037
Ever practical, Orlock gangs employ light four-wheeled vehicles to navigate the harsh terrain of the ash wastes. These Outrider Quads pack serious firepower into a swift (and impressively loud) frame, offering support to the House of Iron whenever and wherever it’s needed. They also act as...
6,000 руб
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GW_99120599036
Ash Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged survivors are born to the wastes, adapted to life in a desolate and deadly environment. Eschewing vehicles, which require fixed workshops and...
6,000 руб
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GW_99120599001_mail
Add to and expand your games of Necromunda Underhive and Gang War with this set of plastic barricades and objectives. Included in the set: - 18 barricades; - 10 crates, with separate lids; - 4 frag traps; - 2 melta traps; - 2 gas traps; - 8 free-standing command terminals; - 2...
5,850 руб
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0.0
GW_99120599035
Ash Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged survivors are born to the wastes, adapted to life in a desolate and deadly environment. Their ragged clothes, rebreather masks, and scavenged...
6,000 руб
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GW_99120599054
The Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, they'll even smuggle weapons and people. Crossing the arid, violent, and irradiated ash wastes is a risky business, so the guild employs convoys of Cargo-8 Rideghaulers. These...
7,500 руб
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GW_99120599002
Used to block off corridors and lines of sight in games of Necromunda Underhive, Bulkhead Doors are an indispensable tool in the arsenal of every gang. Now, with this pack of 14 plastic doors, you can expand your games and add more and more strategies. There are 7 unique designs – 2...
4,500 руб
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GW_99120599031
3,300 руб
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GW_60040599031
As low as life may seem in the clutches of Necromunda's gangs, there's always a lower rung to which unfortunate souls can fall. These outcasts, hated and spurned by the 'respectable' denizens of the underhive, gather together to form gangs of their own – be it for greed, ambition, or simply...
6,000 руб
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GW_60040199158
Haarken Worldclaimer, Herald of the Apocalypse, leads one of the mightiest traitor hosts every assembled. His mission, ordained by Abaddon the Despoiler himself, is to smash aside all Imperial resistance and claim the Nachmund Gauntlet in its entirety. This lawless place is home to pirates,...
6,380 руб
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GW_99120599019
Death Maidens and Wyld Runners represent the two ends of the Escher lifecycle. All Escher adolescents grow up in the Wyld, learning everything they need to know about hive life free from the oppressive societies imposed by most other Clan Houses. As they come of age, they either join the clan or...
6,000 руб
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GW_60010599004
Necromunda is a vast planet, dominated by sprawling hive cities. To leave the shelter of the cities is to brave the Ash Wastes – a massive expanse of polluted and desolate dunes inhabited by outcasts, prospectors, and those who have adapted to life in these harsh environments. Gangs are...
36,000 руб
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GW_99120599034
Maulers are bulky, heavily armoured vehicles, perfectly suited to the gang members of House Goliath. Their hydraulic drive combines tracks and wheels to keep moving regardless of the terrain, while a front-mounted power ram inflicts horrendous damage on anything foolish enough to stand in its...
6,000 руб
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GW_60040599038
With the opening of the Great Rift, the planet of Necromunda is plunged into lawless darkness. As factions vie for control, an assassination brings House Helmawr to its knees – opening a power vacuum that may doom the whole planet. Choose your side in the Succession campaign, and fight for the...
6,000 руб
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GW_99120599060
The Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, they'll even smuggle weapons and people. Crossing the arid, violent, and irradiated ash wastes is a risky business, so the guild employs convoys of Cargo-8 Ridgehaulers. These hulking...
7,500 руб
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GW_60040599041
House Helmawr has fallen! As a living god takes the throne of Necromunda, Lady Haera fights her way to the Dust Wall and the loyal Enforcers stationed there. As the Ash Waste Nomad tribes gather for a massive assault on the Ironhead Squat holds, gangs rush to win favour with House Aranthus,...
6,000 руб
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GW_99120599065
The Tauros Venator is an all-terrain vehicle, favoured by the Palanite Enforcers as a rapid interceptor ideal for policing the vital ridgeways that criss-cross Necromunda's ash wastes. The Enforcers only have a limited presence beyond the hive cities, so these swift but well-armed vehicles are...
6,750 руб
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GW_60040599014
Note: a copy of the Necromunda: Underhive boxed game is required to use this supplement. The rules included with the Necromunda: Underhive boxed game cover battles between Houses Escher and Goliath – these are not the only Houses vying for supremacy of the underhives. Necromunda: Gang War 3...
2,250 руб
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GW_99120599009
The Luthor pattern Excavation Automata is a heavy construct built in imitation of the Ambull, a huge, roughly humanoid xenos creature common to hot, arid worlds. These automata are commonly used for slag mining and ash excavation. However, there is always an underhive gang waiting for the...
6,000 руб
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GW_60050599004
Expand your games of Necromunda with these 26 cards, representing the myriad tricks and schemes that can be used to gain an advantage in the underhive. As well as 18 gang-specific Tactics cards that perfectly encapsulate the way that Slave Ogryn gangs fight, there are also 8 blank Fighter cards...
1,800 руб
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