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GW_99860599055
On Necromunda, water is squeezed from every available source, the precious liquid gathered, refined and traded by the Merchants Guild. Master Nauticans are the representatives of the Water Guild when it comes to the procurement of drinkable water, their entourages travelling the hive bedecked in...
10,340 руб
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GW_60050599007
Unleash the wrath of the House of Faith with these 26 handy reference cards, representing the myriad tricks and schemes that can be used to gain an advantage in the underhive. As well as 18 gang-specific Tactics cards that perfectly encapsulate the way that House Cawdor fight, there are also 8...
2,250 руб
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0.0
GW_99120599025
The Redemptionist sect believes that Humanity has fallen from the path of righteousness decreed by the God-Emperor and that the sins of Mankind will drown the Imperium in filth and depravity. As long as Humanity is unable to control its sinful nature, it will not be able to unite and conquer the...
6,150 руб
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GW_60040599027
From the outside, other Necromundans see House Cawdor as bonepickers, scavengers and beggars, little better than hive rats. But House Cawdor has faith, a faith so strong that it has been saved from extinction where so many other Clan Houses have succumbed to the march of time or other disasters....
6,380 руб
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0.0
GW_99120599027
The gangers that fight in the name of House Goliath are hulking brutes, each a pillar of muscle and pent-up violence ready to be unleashed. The weapons and equipment that they use reflect this brutality. Upgrade your Goliath fighters with a selection of deadly weaponry allowing you to create a...
3,380 руб
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GW_99120599026
Masters of pharmaceuticals and chemical manipulation, what Eschers may lack in terms of raw physical strength, they more than make up for in speed, skill, and deadly flair. The weapons and equipment used by an Escher gang emphasise their strengths and lethal skills. Upgrade your Escher fighters...
3,380 руб
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0.0
GW_99510599003_mail
The walls of the underhive are covered in various pieces of propaganda from advertisements to wanted posters, and from instructions to other markings and tags left by both gangs and authorities. Choose from a huge selection of transfers to bring your Necromunda gaming board to life. This A4...
4,880 руб
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0.0
GW_60010599003
Necromunda is a world of mines, factories, refineries, and processing plants. The planet is a vast powerhouse of industry, making thousands and thousands of different items for use throughout nearby planetary systems. In the darkness of the underhive, fights between the clan houses over the...
21,750 руб
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Orlock Road Captains are, without exception, hard men and women willing to thumb their nose at authority and forge their own path. However, Orlock gangers respect independence as much as strength, and a successful Road Captain needs to be the embodiment of both of these traits. A good Road...
5,270 руб
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GW_99120599024
Reckless and young, Neoteks have yet to feel the full effects of the wasting inflicted on the Van Saar by their use of their STC’s technologies. They favour either untested or dangerous tech, and are perhaps most well-known for their use of grav-cutters. Far more respected are the Archeoteks,...
6,150 руб
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0.0
GW_60040599026
Necromunda is a vast machine and the sons and daughters of House Van Saar are its engineers. While other clans and Noble Houses have been content to embrace the slavish traditions of the Imperium, in particular its superstitious fear of technology, those of House Van Saar have sought to unravel...
5,550 руб
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0.0
GW_60050599006
Expand your games of Necromunda with these 26 cards, representing the myriad tricks and schemes that can be used to gain an advantage in the underhive. As well as 18 gang-specific Tactics cards that perfectly encapsulate the way that House Van Saar fight, there are also 8 blank Fighter cards for...
1,800 руб
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0.0
GW_99120599030
The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover, and brutal melee is almost impossible to escape from. Even in such a lethal environment, a gang needs somewhere to live. Create a headquarters for your gang so that they have...
12,380 руб
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0.0
GW_99120599023
As Orlock gangs grow, they need Arms Masters to support the Road Captain and keep the Gunners and Greenhorns in line. As well as enforcing order, they lead by example, either cracking heads or unleashing their Cyber-mastiffs on enemy fighters. Wreckers, on the other hand, are young hot-headed...
6,150 руб
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0.0
GW_60040599025
In just a few short millennia, House Orlock has risen from a loose alliance of Clan Families and waste prospectors to become the largest mining operation on the planet. The image that the House of Iron present to outsiders is one of veteran rebels, outland ash-riders, and bare-knuckled hardmen....
6,150 руб
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0.0
GW_99120599020
Ogryns are one of the most commonly seen strains of abhuman throughout the Imperium. What they lack in intelligence they more than make up for in terms of strength. As such they are in great demand in the underhive, where they fulfill a variety of roles. Of course, some gangs are known to take...
5,550 руб
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0.0
GW_60050599004
Expand your games of Necromunda with these 26 cards, representing the myriad tricks and schemes that can be used to gain an advantage in the underhive. As well as 18 gang-specific Tactics cards that perfectly encapsulate the way that Slave Ogryn gangs fight, there are also 8 blank Fighter cards...
1,800 руб
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0.0
GW_99120599021
gryns are one of the most commonly seen strains of abhuman throughout the Imperium. What they lack in intelligence they more than make up for in terms of strength. As such they are in great demand in the underhive, where they fulfill a variety of roles. It's not unheard of for these Ogryns to...
9,750 руб
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0.0
GW_99120599019
Death Maidens and Wyld Runners represent the two ends of the Escher lifecycle. All Escher adolescents grow up in the Wyld, learning everything they need to know about hive life free from the oppressive societies imposed by most other Clan Houses. As they come of age, they either join the clan or...
6,150 руб
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0.0
GW_60040599024
At once ancient and youthful, House Escher has endured far longer than any other Clan House on Necromunda. Since the times of the first Lord Helmawr, they have established their place as a matriarchy built upon a throne of chems and violence. To outsiders, they are cruel and deadly warriors and...
6,150 руб
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