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GW_99129915066
Casting vindictive glares at their enemies and blasting them apart with mystical fire, Blue Horrors are as resentful and bitter as their pink cousins are gleeful and capricious. Muttering glumly, Blue Horrors cast azure flames from their fingertips, stomping and protesting as they do so. Should...
6,300 руб
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GW_99120599033
Upgrade your Van Saar fighters with a selection of death-dealing weaponry, allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can personalise your gang even further. This 66-piece plastic kit includes: – 2x plasma cannon – 2x...
4,050 руб
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GW_60050199046
This card pack is an expansion for Warhammer 40,000: Kill Team. Tac Ops are selectable secondary objectives used in many mission types found in Kill Team, which are hidden from your opponent and provide many different methods of scoring during games. This pack contains two decks of 27 cards...
2,840 руб
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GW_60050102004
Datacards make referencing your rules in battle easy, perfect for when a game has you so engrossed you can't tear your eyes off the battlefield for a second. Keep track of the various Psychic Powers available to your army, plus Stratagems, Infernal Pacts, and more. This pack contains the...
3,960 руб
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GW_99120599029
pgrade your Orlock fighters with a selection of death-dealing weaponry allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can personalise your gang even further. This 70-piece plastic kit includes: – 2x Meltagun – 2x Plasma gun...
4,050 руб
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GW_99120599028
A Nacht-Ghul is an assassin and saboteur without peer. Crafted by psychic-science and esoteric chems, they are the edge of the blade in the dark that cuts away the enemies of the Delaque – or the enemies of their friends if it suits their purposes. Delaque gangs will often include these talented...
7,380 руб
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GW_60050599008
Expand your games of Necromunda with these 26 cards, representing the myriad tricks and schemes that can be used to gain an advantage in the underhive. These cards offer a great way to reference your gang's tactical options mid-game. As well as 18 gang-specific Tactics cards that perfectly...
2,390 руб
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GW_60040599028
Unlike other Houses, that are built upon vital industries or are bound together by faith, he Delaque have no defined home and no defined industrial role within Necromundan society. If one were to ask what purpose the Delaque, one would doubtless receive myriad answers. Some believe them to be...
7,380 руб
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GW_99220299092
The Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to...
14,850 руб
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GW_53170218001
Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. This box is the perfect way to start your collection of Stormcast Eternals. You’ll get two plastic Vindictors with distinct poses, the paints you need to prepare them for...
5,400 руб
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GW_53170209001
Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. This box is the perfect way to start your collection of Orruk...
5,400 руб
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0.0
GW_60010299027
The Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the...
27,000 руб
В наличии
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0.0
GW_60010299028
The Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the...
14,850 руб
В наличии
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0.0
GW_60010299029
The Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the...
7,380 руб
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GW_99220299091
Many of the Dawnbringer Crusades survived to establish new outposts for the forces of Order, with some eventually growing into settlements in their own right. Others, however, were soon overrun by the rampaging forces of Destruction, and so the realm of Ghur is littered with the ruined,...
7,200 руб
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0.0
GW_99220299099
The Era of the Beast sees armies clash across all manner of terrain, from fetid bogs and ancient ruins to wind-blasted plains and snow-capped mountains. The nigh-endless expanses of the Mortal Realms play host to constant warfare, and no two battlefields are ever alike. As surely as there are...
8,550 руб
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0.0
GW_60040299111
In the Mortal Realms, the Era of the Beast has begun. The question is, how will your armies forge their Path to Glory in this tumultuous new age? Simple! Grab yourself a Path to Glory Diary and keep track of their journey with each fresh victory or defeat. The diary is A5 in size, and is clad...
5,400 руб
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GW_60040299110
The essential 2021 General’s Handbook is an invaluable supplement that enhances your games of Warhammer Age of Sigmar. This year’s edition is divided into two separate books – the General’s Handbook comes as a 96-page ring-bound hardback, while the Pitched Battle Profiles book is a 34-page...
6,300 руб
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GW_60040299086
The Age of Sigmar began with the thunderous arrival of the Stormcast Eternals, borne upon the heavenly storm of the God-King Sigmar Heldenhammer. They are great heroes, snatched up at the moment of death and magically reforged – these golden warriors are thrown into battle against all who would...
1,000 руб
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GW_99120105118
Led by the irrepressible Colonel-Commissar Ibram Gaunt, the Tanith First and Only are a reconnaissance regiment without peer in the Astra Militarum. So named for being the only survivors of their ill-fated homeworld, the soldiers who became known as Gaunt's Ghosts are expert woodsmen marked by...
11,250 руб
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